I’m an artist and engineer creating images and tools.
Using my expertise in design, image processing, color science, and programming I have solved problems for my clients the past 15 years in the advertising, editorial, and gaming industries.
Always learning.
Ever improving.
Started my career as a retoucher then incorporated CGI into my toolbox. Thanks to my unquenchable thirst for learning I have been able to keep adapting and improving in my field. This also led to the creation of various tools that make my life easier and my work more precise.
![Scope Illustration](/_astro/falsecolor_hue.RlD27M6g_Z1302Gy.webp)
![Scope Illustration](/_astro/falsecolor_sat.hIHmMOyJ_UvyEp.webp)
![Scope Illustration](/_astro/falsecolor_light.BCBSx03G_Z1OAsbn.webp)
False Color LUTs
Developed high quality false color utility LUTs for retouchers to help in visualizing different aspects of images.
Learn more![Scope Illustration](/_astro/scope.CiVhxpez_2lPz6M.webp)
Image scopes
Native application to visualize vectorscope, waveform, and parade while interacting with your favorite image processing app.
Learn moreSome of the people I have worked with.
Small and large — they are all fantastic.
Explore simulated physics in your browser
Performant physics library made from scratch for simulations and collisions in games and applications. Written natively in C with a convenient JavaScript port.
Work In Progress
I'm building this website live, so there may be parts that are still under construction, like this one. Please, check back a bit later.